A rugby
scrum restarts a rugby game after a minor infringement of the
rules. Understand what goes on.
The
Scrum
Minor
infringements of the rules occur from time to time during
a game.
When this happens and noadvantage
is gained by the team that didn`t break the rules, the match official stops the game.
The
game is then restarted
with a scrum
The
eight
forwards from your team bind together
tightly and crouch facing the opposition goal-line. The other team does the same.
The two masses then join
together, holding each other up with equal and opposite
forces.
One team
caused the scrum. The other
team gets the advantage
of restarting the game by putting
the ball in to the space between the
opposing sets of forwards.
The
team putting in the ball
always has an advantage because it knows the
exact moment it`s going to happen and because the way the scrum is
formed deliberately creates an advantage.
Feet are
used to
'hook' the ball backwards and so win
possession of the ball which exits
from the back of the scrum.
Because of
the advantages, the
team that
puts the ball in usually wins possession.
Scrummaging is a very "technical" area of
the game.
Law
20 governs the scrum. It is long and complex.
For
more
information
on the basics and a link to full IRB information look on this site at
rule number 20 in basic rugby rules.